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Qualisys Track Manager (QTM) - Motion Capture Software

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Qualisys Track Manager (QTM) is a comprehensive software solution designed for diverse motion capture applications, accommodating a wide range of industries from sports biomechanics to animation and VFX. At the core of QTM is its ability to integrate seamlessly with external devices like force plates, EMG, and eye-tracking systems, making it a versatile tool for real-time tracking and analysis. The software's robust inverse kinematics solver allows precise skeletal tracking even in complex conditions, such as occluded markers or multi-character takes. QTM supports a wide array of plugins for popular platforms such as Unity, Unreal Engine, and Maya, ensuring smooth data integration across multiple software environments. The Trajectory Editor facilitates the management of motion paths, while the Automatic Identification of Markers system ensures ease of use in defining and utilizing marker sets. Additionally, QTM supports C3D file import/export, extends functionality through the QTM Scripting Interface, and enables real-time data streaming and manipulation through its built-in web server and HTTP API.
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QTM is the one-stop-shop for your motion capture needs, regardless if you’re researching human motion within sports biomechanics, streaming real-time rigid body data from your drone swarm or recording high quality skeletal data for the next AAA game. The software integrates and syncs with force plates, EMG, eye trackers and a number of other devices.

Skeleton solving

Qualisys provides a robust skeleton solver that lets you solve one or more actors in real-time. Capturing crouching, wrestling and lying on the floor has never been this straight-forward.

3D video overlay

Get 3D video overlay on your reference video and view any 3D objects in QTM on top of your video, including force and gaze vectors. Video overlay works with any Qualisys video camera that’s been calibrated with the mocap system.

Automatic Identification of Markers (AIM)

Our unique AIM system allows you to easily identify markers regardless of marker set. Just define your model, feed it with sample motion data and you are ready to go.

  • Easy trajectory editing
  •  Skeleton solver
  •  Accurate 2D / 3D / 6DOF data tracking
  •  Marker / High-speed video data
  •  Real-time streaming & SDK
  •  AIM - Automatic Marker Identification
  •  Extensive integration of 3rd party devices
  •  Passive & Active markers
  •  In-software scripting interface

Kinematic solver

Our motion capture software uses a proven and very robust inverse kinematics solver that is capable of dealing with occluded markers in challenging multi-character takes.

By using the pre-defined animation or sports marker set in QTM, you will be capturing and streaming live skeletal data in no time. Apply the pre-trained AIM model, stand in a T-pose to fit the skeleton and the real-time solver will start streaming skeletal data to your application of choice.

We have full-featured plugins for Unity, Unreal Engine, iClone, MotionBuilder and Maya, which makes integration a breeze. You can also record and export skeletal data in FBX-format for use in a variety of third party software.

QTM Scripting Interface

The QTM Scripting Interface is designed to enhance your workflow by granting you direct access to a powerful API, making it easier than ever to customize and automate various aspects of your motion capture projects. By leveraging the flexibility of Python or Lua scripts, you can:

Add functionality: Extend the capabilities of your Qualisys mocap software by building custom features that cater to your specific requirements.

Automate pipelines: Save time and eliminate manual tasks by automating data processing, analysis, and other routine processes.

Create custom tools: Develop tailored tools that streamline your workflow and improve overall efficiency.